Abstract
Original language | English |
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Pages | 219-228 |
Number of pages | 10 |
Publication status | Published - 2010 |
Externally published | Yes |
Event | 10th International conference on Construction Applications of Virtual Reality - Sendai, Japan Duration: 4 Nov 2010 → 5 Nov 2010 Conference number: 10 |
Conference
Conference | 10th International conference on Construction Applications of Virtual Reality |
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Abbreviated title | CONVR |
Country | Japan |
City | Sendai |
Period | 4/11/10 → 5/11/10 |
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Bibliographical note
ugent:id 942253 ugent:classification C1Keywords
- construction industry
- game engines
- BIM
- semantic web
- visualisation
- virtual environments
- 3D
- information
Cite this
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Visualisation of semantic architectural information within a game engine environment. / Pauwels, Pieter; De Meyer, Ronald; Van Campenhout, Jan.
2010. 219-228 Paper presented at 10th International conference on Construction Applications of Virtual Reality, Sendai, Japan.Research output: Contribution to conference › Paper › Academic
TY - CONF
T1 - Visualisation of semantic architectural information within a game engine environment
AU - Pauwels, Pieter
AU - De Meyer, Ronald
AU - Van Campenhout, Jan
N1 - ugent:id 942253 ugent:classification C1
PY - 2010
Y1 - 2010
N2 - Because of the importance of graphics and information within the domain of architecture, engineering and construction (AEC), an appropriate combination of visualisation technology and information management technology is of utter importance in the development of appropriately supporting design and construction applications. We therefore started an investigation of two of the newest developments in these domains, namely game engine technology and semantic web technology. This paper documents part of this research, containing a review and comparison of the most prominent game engines and documenting our architectural semantic web. A short test-case illustrates how both can be combined to enhance information visualisation for architectural design and construction.
AB - Because of the importance of graphics and information within the domain of architecture, engineering and construction (AEC), an appropriate combination of visualisation technology and information management technology is of utter importance in the development of appropriately supporting design and construction applications. We therefore started an investigation of two of the newest developments in these domains, namely game engine technology and semantic web technology. This paper documents part of this research, containing a review and comparison of the most prominent game engines and documenting our architectural semantic web. A short test-case illustrates how both can be combined to enhance information visualisation for architectural design and construction.
KW - construction industry
KW - game engines
KW - BIM
KW - semantic web
KW - visualisation
KW - virtual environments
KW - 3D
KW - information
M3 - Paper
SP - 219
EP - 228
ER -