Abstract
The goal of this workshop is to develop ideas about and expand a research agenda for visual literacy in HCI. By visual literacy, we mean the competency (i) to understand visual materials, (ii) to create visuals materials, and (iii) to think visually [2]. There are three primary motivations for this workshop on visual literacy in HCI, namely (i) to engage HCI researchers in the transformative dimensions of visual literacy with respect to modern digital technology (ii) to assess the relevance and pervasive nature of visual artifacts in and as a consequence of HCI design, and (iii) to promote visual literacy as a first-class competency in HCI research and practice. This workshop will consist of paper and visual material presentations, critique, and structured discussion sessions. The overall goal is to detail a viable research agenda that investigates the persistent and emerging dimensions of visual literacy in HCI.
Original language | English |
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Title of host publication | CHI 2016 Workshops on Interaction Design Artifacts and Visual Literacy in HCI |
Publisher | Association for Computing Machinery, Inc. |
Number of pages | 4 |
Publication status | Published - 2016 |
Event | 34th Annual ACM Conference on Human Factors in Computing Systems, CHI 2016 - San Jose, United States Duration: 7 May 2016 → 12 May 2016 Conference number: 34 https://chi2016.acm.org/wp https://chi2016.acm.org/wp |
Conference
Conference | 34th Annual ACM Conference on Human Factors in Computing Systems, CHI 2016 |
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Abbreviated title | CHI 2016 |
Country/Territory | United States |
City | San Jose |
Period | 7/05/16 → 12/05/16 |
Internet address |