Visual Analysis of Eye Movements During Game Play

Michael Burch, Kuno Kurzhals

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

4 Citations (Scopus)

Abstract

Eye movements indicate visual attention and strategies during game play, regardless of whether in board, sports, or computer games. Additional factors such as individual vs. group play and active playing vs. observing game play further differentiate application scenarios for eye movement analysis. Visual analysis has proven to be an effective means to investigate and interpret such highly dynamic spatio-temporal data. In this paper, we contribute a classification strategy for different scenarios for the visual analysis of gaze data during game play. Based on an initial sample of related work, we derive multiple aspects comprising data sources, game mode, player number, player state, analysis mode, and analysis goal. We apply this classification strategy to describe typical analysis scenarios and research questions as they can be found in related work. We further discuss open challenges and research directions for new application scenarios of eye movements in game play.
Original languageEnglish
Title of host publicationETRA '20 Short Papers: ACM Symposium on Eye Tracking Research and Applications
EditorsStephen N. Spencer
PublisherAssociation for Computing Machinery, Inc
Pages1–5
ISBN (Electronic)9781450371346
ISBN (Print)978-1-4503-7134-6
DOIs
Publication statusPublished - Jun 2020
EventETRA 2020 ACM Symposium on Eye Tracking Research and Applications - Stuttgart, Germany
Duration: 2 Jun 20205 Jun 2020
https://etra.acm.org/2020/#:~:text=About%20ETRA%202020%3A,under%20the%20motto%20Bridging%20Communities.

Conference

ConferenceETRA 2020 ACM Symposium on Eye Tracking Research and Applications
Abbreviated titleETRA 2020
Country/TerritoryGermany
CityStuttgart
Period2/06/205/06/20
Internet address

Keywords

  • Eye tracking
  • Games
  • Interaction
  • Visual analysis

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