TY - PAT
T1 - Virtual Pinball / Video Arcade games
AU - Achard van Enschut, d', J.F.M.
PY - 1997/12/23
Y1 - 1997/12/23
N2 - For use in multimedia or other environments, a virtual pinball/video arcade game displays one or more computer-generated runner elements, runner inject elements, and runner interactivity elements. It has a programmed computer for simulating movement of the runner elements. This is interfered with by mechanical interactions between said inject and interactivity elements, the simulated movement of the one or more runner elements, and user actions on a user interface. In particular, the computer is furthermore connected to the housing as part of the user interface. A feedback actuator is controlled by the computer for imparting low-frequency primary physical interactions to the housing as a reaction on selected ones of the simulated mechanical interactions.
AB - For use in multimedia or other environments, a virtual pinball/video arcade game displays one or more computer-generated runner elements, runner inject elements, and runner interactivity elements. It has a programmed computer for simulating movement of the runner elements. This is interfered with by mechanical interactions between said inject and interactivity elements, the simulated movement of the one or more runner elements, and user actions on a user interface. In particular, the computer is furthermore connected to the housing as part of the user interface. A feedback actuator is controlled by the computer for imparting low-frequency primary physical interactions to the housing as a reaction on selected ones of the simulated mechanical interactions.
UR - http://v3.espacenet.com/publicationDetails/biblio?DB=EPODOC&adjacent=true&locale=nl_nl&FT=D&date=19971223&CC=US&NR=5700193A&KC=A
M3 - Patent publication
M1 - US5700193
ER -