Vertical ray shooting and computing depth orders of fat objects

Research output: Contribution to journalArticleAcademicpeer-review

10 Citations (Scopus)
398 Downloads (Pure)

Abstract

We present new results for three problems dealing with a set $\mathcal{P}$ of $n$ convex constant-complexity fat polyhedra in 3-space. (i) We describe a data structure for vertical ray shooting in $\mathcal{P}$ that has $O(\log^2 n)$ query time and uses $O(n\log^2 n)$ storage. (ii) We give an algorithm to compute in $O(n\log^3 n)$ time a depth order on $\mathcal{P}$ if it exists. (iii) We give an algorithm to verify in $O(n\log^3 n)$ time whether a given order on $\mathcal{P}$ is a valid depth order. All three results improve on previous results.
Original languageEnglish
Pages (from-to)257-275
JournalSIAM Journal on Computing
Volume38
Issue number1
DOIs
Publication statusPublished - 2008

Fingerprint

Dive into the research topics of 'Vertical ray shooting and computing depth orders of fat objects'. Together they form a unique fingerprint.

Cite this