Abstract
The possibility of improving speech recognition accuracy within human computer and robot interaction by having users interact in a constrained natural language or an artificial language has been explored. However, what has not been evaluated yet is the user acceptance of such forms of interaction. In this paper we discuss two separate but similar studies which were aimed at assessing the usability of constrained and artificial languages in contrast to natural languages. The interaction context was implemented in a game played between children and the iCat robot. We subjectively measured various variables related to gaming experience and interacting in the new languages. Our results reveal that there were no significant differences in the user experience across the two interaction mediums in comparison to natural languages.
| Original language | English |
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| Title of host publication | 19th International Symposium in Robot and Human Interactive Communication, RO-MAN 2010 |
| Place of Publication | Piscataway |
| Publisher | Institute of Electrical and Electronics Engineers |
| Pages | 588-593 |
| Number of pages | 6 |
| ISBN (Electronic) | 978-1-4244-7990-0 |
| ISBN (Print) | 978-1-4244-7991-7 |
| DOIs | |
| Publication status | Published - 13 Dec 2010 |
| Event | 19th IEEE International Conference on Robot and Human Interactive Communication, RO-MAN 2010 - Viareggio, Italy Duration: 12 Sept 2010 → 15 Sept 2010 |
Conference
| Conference | 19th IEEE International Conference on Robot and Human Interactive Communication, RO-MAN 2010 |
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| Country/Territory | Italy |
| City | Viareggio |
| Period | 12/09/10 → 15/09/10 |