User experience evaluation in entertainment and games

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

3 Citations (Scopus)

Abstract

In a nutshell. This tutorial comprehensively covers important user experience (UX) evaluation methods and opportunities and challenges of UX evaluation in the area of entertainment and games. The course is an ideal forum for attendees to gain insight into state-of-the art user experience evaluation methods, going way-beyond standard usability and user experience evaluation approaches in area of human-computer interaction. It surveys and assesses the efforts of user experience evaluation of the gaming and human computer interaction communities during the last 10 years.

Original languageEnglish
Title of host publicationHuman-Computer Interaction - INTERACT 2011 - 13th IFIP TC 13 International Conference, Proceedings
Pages716-717
Number of pages2
EditionPART 4
DOIs
Publication statusPublished - 20 Sept 2011
Externally publishedYes
Event13th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2011 - Lisbon, Portugal
Duration: 5 Sept 20119 Sept 2011

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
NumberPART 4
Volume6949 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference13th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2011
Country/TerritoryPortugal
CityLisbon
Period5/09/119/09/11

Keywords

  • beyond usability
  • entertainment
  • evaluation methods
  • game
  • user experience

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