Use of goals and dramatic elements in behavioral training of children with ASD

E.I. Barakova, J.C.C. Gillesen, L.M.G. Feijs

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

1 Citation (Scopus)
1 Downloads (Pure)

Abstract

We describe the development of a multi-agent platform and adequate games that aim to stimulate social behavior of autistic children. User tests with two games, one with emerging patterns and another with goals and dramatic elements were compared. The results show that most of the children recognized the dramatic elements, which makes us believe that by longer exposure and proper guidance autistic children might be tough social skills. Test results are described quantitatively and qualitatively.
Original languageEnglish
Title of host publicationProceedings of the 7th international conference on Interaction design and children
Place of PublicationNew York
PublisherAssociation for Computing Machinery, Inc
Pages37-40
ISBN (Print)978-1-59593-994-4
Publication statusPublished - 2008
Eventconference; IDC 08 : 7th international conference on Interaction Design and Children, June 11-13, 2008 - Chicago, IL, USA -
Duration: 11 Jun 200813 Jun 2008

Conference

Conferenceconference; IDC 08 : 7th international conference on Interaction Design and Children, June 11-13, 2008 - Chicago, IL, USA
Period11/06/0813/06/08
OtherIDC 2008 : International conference on Interaction design and children, July 11-13, 2008, Chicago, USA

Cite this

Barakova, E. I., Gillesen, J. C. C., & Feijs, L. M. G. (2008). Use of goals and dramatic elements in behavioral training of children with ASD. In Proceedings of the 7th international conference on Interaction design and children (pp. 37-40). New York: Association for Computing Machinery, Inc.
Barakova, E.I. ; Gillesen, J.C.C. ; Feijs, L.M.G. / Use of goals and dramatic elements in behavioral training of children with ASD. Proceedings of the 7th international conference on Interaction design and children. New York : Association for Computing Machinery, Inc, 2008. pp. 37-40
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Barakova, EI, Gillesen, JCC & Feijs, LMG 2008, Use of goals and dramatic elements in behavioral training of children with ASD. in Proceedings of the 7th international conference on Interaction design and children. Association for Computing Machinery, Inc, New York, pp. 37-40, conference; IDC 08 : 7th international conference on Interaction Design and Children, June 11-13, 2008 - Chicago, IL, USA, 11/06/08.

Use of goals and dramatic elements in behavioral training of children with ASD. / Barakova, E.I.; Gillesen, J.C.C.; Feijs, L.M.G.

Proceedings of the 7th international conference on Interaction design and children. New York : Association for Computing Machinery, Inc, 2008. p. 37-40.

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

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AB - We describe the development of a multi-agent platform and adequate games that aim to stimulate social behavior of autistic children. User tests with two games, one with emerging patterns and another with goals and dramatic elements were compared. The results show that most of the children recognized the dramatic elements, which makes us believe that by longer exposure and proper guidance autistic children might be tough social skills. Test results are described quantitatively and qualitatively.

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Barakova EI, Gillesen JCC, Feijs LMG. Use of goals and dramatic elements in behavioral training of children with ASD. In Proceedings of the 7th international conference on Interaction design and children. New York: Association for Computing Machinery, Inc. 2008. p. 37-40