Unified visualization of quantitative and qualitative playtesting data

Pejman Mirza-Babaei, Lennart E. Nacke, Guenter Wallner, Graham McAllister

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

30 Citations (Scopus)

Abstract

A major challenge in studying player experience is tying together the results of quantitative and qualitative games user research (GUR) data. For example, combining data from players' physiological measures with questionnaire or interview results and in-game movement data into a single report is not straightforward because the underlying data is often in different formats. Visualization techniques can facilitate the understanding of relationships among these data sets. Although various visualization techniques have already been introduced in GUR, most of these techniques only focus on displaying large amounts of data captured directly via telemetry without integrating qualitative or contextual data on players' emotional experience. Hence, here we propose a novel visualization approach to triangulate the above mentioned mixed data sources.

Original languageEnglish
Title of host publicationCHI EA 2014
Subtitle of host publicationOne of a ChiNd - Extended Abstracts, 32nd Annual ACM Conference on Human Factors in Computing Systems
Place of PublicationNew York
PublisherAssociation for Computing Machinery, Inc
Pages1363-1368
Number of pages6
ISBN (Print)978-1-4503-2474-8
DOIs
Publication statusPublished - 1 Jan 2014
Externally publishedYes
Event32nd Annual ACM Conference on Human Factors in Computing Systems, CHI 2014 - Metro Toronto Convention Centre, Toronto, Canada
Duration: 26 Apr 20141 May 2014
Conference number: 32
https://chi2014.acm.org/

Conference

Conference32nd Annual ACM Conference on Human Factors in Computing Systems, CHI 2014
Abbreviated titleCHI 2014
Country/TerritoryCanada
CityToronto
Period26/04/141/05/14
Other"One of a CHInd"
Internet address

Keywords

  • Game analytics
  • Games
  • Physiological measurements
  • Video games user research
  • Visualization

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