Abstract
The visually impaired have been a longstanding and well-recognized user group addressed in the field of Human-Computer Interaction (HCI). Recently, the study of sighted dog owners and their pets has gained interest in HCI. Despite this, there is a noticeable gap in the field with regards to research on visually impaired owners and their dogs (guide dog teams). This paper presents a study that explores the interactions of guide dog teams revealing a rich, holistic understanding of their everyday lives and needs, across both work and leisure activities. Our findings inform and inspire future research and practices suggesting three opportunity areas: supporting working guide dog teams, enhancing play-interaction through accessible dog toys utilizing sensor technologies, and speculative and exploratory opportunities. This work contributes to the growing research on designing for human-canine teams and motivates future research with guide dog teams.
Original language | English |
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Title of host publication | DIS '14 Proceedings of the 2014 conference on Designing interactive systems |
Place of Publication | New York |
Publisher | Association for Computing Machinery, Inc |
Pages | 295-304 |
ISBN (Print) | 978-1-4503-2902-6 |
DOIs | |
Publication status | Published - 2014 |
Event | 10th ACM Conference on Designing Interactive Systems (DIS 2014) - Vancouver, Canada Duration: 21 Jun 2014 → 25 Jun 2014 Conference number: 10 http://www.dis2014.org/ |
Conference
Conference | 10th ACM Conference on Designing Interactive Systems (DIS 2014) |
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Abbreviated title | DIS 2014 |
Country/Territory | Canada |
City | Vancouver |
Period | 21/06/14 → 25/06/14 |
Other | “Crafting Design” |
Internet address |