Understanding guide dog team interactions: design opportunities to support work and play

S. Hauser, R.L. Wakkary, C. Neustaedter

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    12 Citations (Scopus)


    The visually impaired have been a longstanding and well-recognized user group addressed in the field of Human-Computer Interaction (HCI). Recently, the study of sighted dog owners and their pets has gained interest in HCI. Despite this, there is a noticeable gap in the field with regards to research on visually impaired owners and their dogs (guide dog teams). This paper presents a study that explores the interactions of guide dog teams revealing a rich, holistic understanding of their everyday lives and needs, across both work and leisure activities. Our findings inform and inspire future research and practices suggesting three opportunity areas: supporting working guide dog teams, enhancing play-interaction through accessible dog toys utilizing sensor technologies, and speculative and exploratory opportunities. This work contributes to the growing research on designing for human-canine teams and motivates future research with guide dog teams.
    Original languageEnglish
    Title of host publicationDIS '14 Proceedings of the 2014 conference on Designing interactive systems
    Place of PublicationNew York
    PublisherAssociation for Computing Machinery, Inc
    ISBN (Print)978-1-4503-2902-6
    Publication statusPublished - 2014
    Event10th ACM Conference on Designing Interactive Systems (DIS 2014) - Vancouver, Canada
    Duration: 21 Jun 201425 Jun 2014
    Conference number: 10


    Conference10th ACM Conference on Designing Interactive Systems (DIS 2014)
    Abbreviated titleDIS 2014
    Other“Crafting Design”
    Internet address


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