Activities per year
Abstract
Graphics Processing Units (GPU) are becoming the key hardware accelerators in the emerging image processing applications such as self-driving cars and mobile augmented reality systems. As GPUs execute launched workloads non-preemptively, their usage in safety-critical systems with hard real-time constraints is impeded. The existing solutions for scheduling real-time tasks on a single GPU focus on soft real-time systems. In this paper, we consider real-time systems with a single dedicated GPU handling sporadic tasks with hard deadlines and propose a scheduling approach based on time division multiplexing called the GPU-TDMh - a lightweight middleware framework located between the application and the GPU driver layers. We evaluate the proposed approach on a matrix multiplication benchmark on a heterogeneous platform. The experiments demonstrate the effectiveness of our method as well as superiority over the non-preemptive online scheduling policies.
Original language | English |
---|---|
Title of host publication | 2017 IEEE International Conference on Image Processing, ICIP 2017 - Proceedings |
Publisher | Institute of Electrical and Electronics Engineers |
Pages | 4382-4386 |
Number of pages | 5 |
ISBN (Electronic) | 978-1-5090-2175-8 |
DOIs | |
Publication status | Published - 22 Feb 2018 |
Externally published | Yes |
Event | 24th IEEE International Conference on Image Processing, ICIP 2017 - Beijing, China Duration: 17 Sept 2017 → 20 Sept 2017 |
Conference
Conference | 24th IEEE International Conference on Image Processing, ICIP 2017 |
---|---|
Country/Territory | China |
City | Beijing |
Period | 17/09/17 → 20/09/17 |
Funding
∗{vladislav.golyanik, didier.stricker}@dfki.de, [email protected]; this work has been supported by the BMBF project DYNAMICS (01IW15003) and Alexander von Humboldt fellowship.
Keywords
- Graphics Processing Units
- Parallel Processing
- Real-time
- Scheduling
- Time Division Multiplexing
Fingerprint
Dive into the research topics of 'Towards scheduling hard real-time image processing tasks on a single GPU'. Together they form a unique fingerprint.Activities
- 2 Invited talk
-
Invited talk at UvA: "The past, present, and future trends in real-time systems design"
Nasri, M. (Speaker)
6 Sept 2023Activity: Talk or presentation types › Invited talk › Scientific
-
Keynote at CompSys 2023: "The right action at the right time: past, present, and future trends in real-time systems design"
Nasri, M. (Speaker)
28 Jun 2023Activity: Talk or presentation types › Invited talk › Scientific