TouchMe!, DiffractMe!

J.P.A. Peeters, C.D. Kuenen, A. Trotto, N. Papworth, C.C.M. Hummels

    Research output: Contribution to conferencePoster


    In this poster we present an engaging, interactive lighting installation entitled DiffractMe!. The design process for DiffractMe! was based on skill-based techniques, aiming to extract subtle yet profound experiential qualities from everyday perceptual motor-skills, in order to design and build engaging interactions. The installation consists of a frame and two interaction columns. The frame houses moveable transparent prisms, Rendering a complex and colourful light projection. Each interaction column features a transparent surface that visitors can manipulate, using their hands. These movements influence the movement of the prisms, and provide a type of force-feedback to the other interaction surface. This allows us to explore the qualities of engagement in this design on three levels: Firstly, visitors engage with the installation themselves, through a subtle, haptic interaction that allows them to play with light diffraction. Secondly, visitors at one installation engage with each other, in a subtle, haptic dialogue that makes them aware of, and involved in, each other’s movements. Thirdly, the dynamic and colourful light projection has a profound effect on the space surrounding the installation, enticing and engaging passers-by to become involved.
    Original languageEnglish
    Publication statusPublished - 2014
    Eventconference; DRS2014; 2014-06-16; 2014-06-19 -
    Duration: 16 Jun 201419 Jun 2014


    Conferenceconference; DRS2014; 2014-06-16; 2014-06-19

    Bibliographical note

    Editor(s): Redstrom, J.; Stolterman, E.; Valtonen, A.; Wiltse, H.
    DRS2014 Design's big debates: pushing the boundaries of design research : Umea, Sweden, 16-19 June 2014


    Dive into the research topics of 'TouchMe!, DiffractMe!'. Together they form a unique fingerprint.

    Cite this