Time-space trade-offs for triangulating a simple polygon

Boris Aronov, Matias Korman, Simon Pratt, André Van Renssen, Marcel Roeloffzen

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

3 Citations (Scopus)
105 Downloads (Pure)

Abstract

An s-workspace algorithm is an algorithm that has read-only access to the values of the input, write-only access to the output, and only uses O(s) additional words of space. We give a randomized s-workspace algorithm for triangulating a simple polygon P of n vertices, for any s ∈ O(n). The algorithm runs in O(n2/s + n(log s) log5 (n/s)) expected time using O(s) variables, for any s ∈ O(n). In particular, when s ∈ O(n/log n log5 log n) algorithm runs in O(n2/s) expected time.

Original languageEnglish
Title of host publication15th Scandinavian Symposium and Workshops on Algorithm Theory, SWAT 2016
EditorsR. Pagh
Place of PublicationDagstuhl
PublisherSchloss Dagstuhl - Leibniz-Zentrum für Informatik
Chapter12
ISBN (Electronic)9783959770118
DOIs
Publication statusPublished - 1 Jun 2016
Externally publishedYes
Event15th Scandinavian Symposium and Workshops on Algorithm Theory (SWAT 2016) - Reykjavik, Iceland
Duration: 22 Jun 201624 Jun 2016
Conference number: 15

Publication series

NameLeibniz International Proceedings in Informatics (LIPIcs)
Volume53
ISSN (Print)1868-8969

Conference

Conference15th Scandinavian Symposium and Workshops on Algorithm Theory (SWAT 2016)
Abbreviated titleSWAT 2016
Country/TerritoryIceland
CityReykjavik
Period22/06/1624/06/16

Funding

Work on this paper by B. A. was supported in part by NSF Grants CCF-11-17336 and CCF-12-18791. M. K. was supported in part by the ELC project (MEXT KAKENHI No. 12H00855 and 15H02665). S. P. was supported in part by the Ontario Graduate Scholarship and The Natural Sciences and Engineering Research Council of Canada. The authors would like to thank Jean-Fran?ois Baffier, Man-Kwun Chiu, Wolfgang Mulzer and Takeshi Tokuyama for valuable discussion in the creation of this paper.

Keywords

  • Shortest path
  • Simple polygon
  • Time-space trade-off
  • Triangulation

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