The concept of the display processor unit (DPU; see Reference 1, p. 94) is extended to arrive at a generalized display processor (GDP) which is able not only to produce a static screen image given the descriptions of a list of graphics elements but which allows for these graphics elements to show an autonomous kinematic (motion-)behaviour. A language to program such a GDP is presented, and a software implementation of an interpreter/processor for this language is discussed. The application of a GDP both in computer animation and in interactive process control applications is sketched.
Overveld, van, C. W. A. M. (1991). The generalized display processor as an approach to real-time interactive 3D computer animation. Journal of Visualization and Computer Animation, 2(1), 16-25. https://doi.org/10.1002/vis.4340020106