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Teaching Older Adults to Play Minecraft

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Abstract

Digital games have become a popular pastime among older adults and are increasingly used in therapeutic interventions for this age group. Nonetheless, the literature on how to instruct older gaming neophytes to a new medium is scarce. The goal of this paper is to contribute to the body of knowledge on game instruction for older adults through the exploratory, in-depth analysis of a 5-session workshop with 3 retired older adults (aged 64, 67 and 78). During this course, the older adults were introduced to the game Minecraft. The paper provides a number of recommendations with regards to the instruction, as well as an overview of how the participants perceived the game and the potential added value it holds for their lives.
Original languageEnglish
Title of host publicationProceedings of the 10th International Conference on the Foundations of Digital Games (FDG 2015)
Number of pages4
Publication statusPublished - 2015
Externally publishedYes

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