Tangible computing in everyday life: Extending current frameworks for tangible user interfaces with personal objects

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24 Citations (Scopus)

Abstract

This paper describes an extension to Ullmer and Ishii?s TUIcategorization [41]. The reason for adding new categories is based on their omission of their associative TUIs and our work in this area of personal objects. The benefit of using personal objects instead of generic objects is that in the first instance users already have mental models or personal links between experiences, the related media and these objects. In addition, a Graspable or Tangible User Interface with personal objects can support existing media systems, instead of designing new ones that have to be learned by users.
Original languageEnglish
Title of host publicationProceedings of the 2nd European Symposium on Ambient Intelligence (EUSAI 2004), 8-11 November 2004, Eindhoven, The Netherlands
EditorsP. Markopoulos, B. Eggen, E. Aarts, J. Crowley
Place of PublicationBerlin, Germany
PublisherSpringer
Pages230-242
ISBN (Print)3-540-23721-6
DOIs
Publication statusPublished - 2004
Event2nd European Symposium on Ambient Intelligence (EUSAI 2004) - Eindhoven University of Technology, Eindhoven, Netherlands
Duration: 8 Nov 200411 Nov 2004
Conference number: 2

Publication series

NameLecture Notes in Computer Science
Volume3295
ISSN (Print)0302-9743

Conference

Conference2nd European Symposium on Ambient Intelligence (EUSAI 2004)
Abbreviated titleEUSAI 2004
Country/TerritoryNetherlands
CityEindhoven
Period8/11/0411/11/04
OtherAmbient Intelligence : second European Symposium, EUSAI 2004

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