This workshop will explore the relationship between HCI using tangible user interfaces (TUIs) and cognition. We see exciting opportunities for tangible interaction to address some of the cognitive challenges of concern to the HCI community, in areas such as education, healthcare, games, reminiscing and reflection, and community issues. Drawing together the Australasian community, with those from further afield, we hope to strengthen research and build a local community in this exciting and rapidly developing field. Participation is invited from researchers working in tangible user interfaces or those interested in cognition and interaction. During the workshop the majority of the time will be spent in small group discussions and brainstorming solutions.
|Title of host publication||Proceedings of the 28th Australian Conference on Human-Computer Interaction (OzCHI’16), 29 November - 2 December 2016, Launceston, Tasmania|
|Place of Publication||New York|
|Publisher||Association for Computing Machinery, Inc|
|Number of pages||4|
|Publication status||Published - 29 Nov 2016|
|Event||28th Australian conference on Computer-Human Interaction (OzCHI 2016) - Launceston, Australia|
Duration: 28 Nov 2016 → 2 Dec 2016
Conference number: 28
|Conference||28th Australian conference on Computer-Human Interaction (OzCHI 2016)|
|Abbreviated title||OzCHI 2016|
|Period||28/11/16 → 2/12/16|
Bibliographical noteThis is a workshop (abstract) paper. ACM has yet to publish the proceedings online. No pagination is available at this point.
- Tangible interaction
- Interaction design