In the present paper a simple and efficient alternate friction model is presented to simulate stick-slip vibrations. The alternate friction model consists of a set of ordinary non-stiff differential equations and has the advantage that the system can be integrated with any standard ODE-solver. Comparison with a smoothing method reveals that the alternate friction model is more efficient from a computational point of view. A shooting method for calculating limit cycles, based on the alternate friction model, is presented. Time-dependent static friction is studied as well as application in a system with 2-DOF.