Abstract
3D-video systems allow a user to perceive depth in the viewed scene and to display the scene from arbitrary viewpoints interactively and on-demand. This paper presents a prototype implementation of a 3D-video streaming system using an IP network. The architecture of our streaming system is layered, where each information layer conveys a single coded video signal or coded scene-description data. We demonstrate the bene¯ts of a layered architecture with two examples: (a) stereoscopic video streaming, (b) monoscopic video streaming with remote multiple-perspective rendering. Our implementation experiments con¯rm that prototyping 3D-video streaming systems is possible with today's software and hardware. Furthermore, the performance tests indicate that our system compares well to other systems presented in recent 3D-video streaming research.
Original language | English |
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Title of host publication | Proceedings of the 28th Symposium on Information Theory in the Benelux, 24-25 May 2007, Enschede, The Netherlands |
Editors | R. Veldhuis, H. Hoeksema, H. Cronie, F. Hoeksema |
Place of Publication | Enschede |
Publisher | Universiteit Twente |
Pages | 273-281 |
ISBN (Print) | 978-90-365-2509-1 |
Publication status | Published - 2007 |