SpatialProto: Exploring Real-World Motion Captures for Rapid Prototyping of Interactive Mixed Reality

Leon Müller, Ken Pfeuffer, Jan Gugenheimer, Bastian Pfleging, Sarah Prange, Florian Alt

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

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Abstract

Spatial computing devices that blend virtual and real worlds have the potential to soon become ubiquitous. Yet, creating experiences for spatial computing is non-trivial and needs skills in programming and 3D content creation, rendering them inaccessible to a wider group of users. We present SpatialProto, an in-situ spatial prototyping system for lowering the barrier to engage in spatial prototyping. With a depth-sensing capable Mixed Reality headset, SpatialProto lets users record animated objects of the real-world environment (e.g. paper, clay, people or any other prop), extract only the relevant parts, and directly place and transform these recordings in their physical environment. We describe the design and implementation of SpatialProto, a user study evaluating the system's prototype with non-expert users (n=9), and demonstrate applications where multiple captures are fused for compelling Augmented Reality experiences.
Original languageEnglish
Title of host publicationCHI Conference on Human Factors in Computing Systems (CHI '21)
Place of PublicationNew York, NY, USA
PublisherAssociation for Computing Machinery, Inc
ISBN (Electronic)978-1-4503-8096-6
DOIs
Publication statusPublished - 8 May 2021
EventACM SIGCHI Conference on Human Factors in Computing Systems, CHI 2021 - Yokohama, Japan
Duration: 8 May 202113 May 2021
https://chi2021.acm.org/

Conference

ConferenceACM SIGCHI Conference on Human Factors in Computing Systems, CHI 2021
Abbreviated titleCHI 2021
CountryJapan
CityYokohama
Period8/05/2113/05/21
Internet address

Keywords

  • spatial prototyping
  • mixed reality
  • interaction
  • animation

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