Social things: design research on social computing

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    Abstract

    In the era of social networking and computing, things and people are more and more interconnected, giving rise to not only new opportunities but also new challenges in designing new products that are networked, and services that are adaptive to their human users and context aware in their physical and social environments. A research vision on social things is needed, that addresses both the technological and social aspects in design, and that requires a social approach to the Internet of Things.

    Original languageEnglish
    Title of host publicationCross-Cultural Design
    Subtitle of host publication8th International Conference, CCD 2016, Held as Part of HCI International 2016, Toronto, ON, Canada, July 17-22, 2016, Proceedings
    EditorsP. Luen, P. Rau
    Place of PublicationDordrecht
    PublisherSpringer
    Pages79-88
    Number of pages10
    ISBN (Electronic)978-3-319-40093-8
    ISBN (Print)9783319400921
    DOIs
    Publication statusPublished - 2016
    Event8th International Conference on Cross-Cultural Design (CCD 2016) - Toronto, Canada
    Duration: 17 Jul 201622 Jul 2016
    Conference number: 8

    Publication series

    NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
    Volume9741
    ISSN (Print)03029743
    ISSN (Electronic)16113349

    Conference

    Conference8th International Conference on Cross-Cultural Design (CCD 2016)
    Abbreviated titleCCD 2016
    Country/TerritoryCanada
    CityToronto
    Period17/07/1622/07/16
    OtherHeld as Part of 18th International Conference on Human-Computer Interaction, HCI International 2016

    Keywords

    • Design research
    • Internet of things
    • Social computing
    • Social things

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