Slots-story: facilitate inter-generational life story sharing and preservation of the elderly

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

1 Citation (Scopus)

Abstract

In this paper, we present Slots-story, a system consisting a slots machine-like device and a flash disk, aiming to facilitate intergenerational story sharing and preservation. The former is used by the elderly, which builds on metaphor of slots machine, and integrates functions of memory cue generator, story recording and preservation. In the flash disk, by default there are 40 trigger questions covering most aspects of an entire life course, and which could be customized by the young. The flash disk is also used to preserve story audios. Desgin requirements and opportunities are defined in contexual inquiry. Preliminary evaluation is conducted, discussion and future work are in the final part.

LanguageEnglish
Title of host publicationNordiCHI 2018
Subtitle of host publicationRevisiting the Life Cycle - Proceedings of the 10th Nordic Conference on Human-Computer Interaction
Place of PublicationNew York
PublisherAssociation for Computing Machinery, Inc
Pages691-695
Number of pages5
ISBN (Electronic) 978-1-4503-6437-9
DOIs
StatePublished - 29 Sep 2018
Event10th Nordic Conference on Human-Computer Interaction, NordiCHI 2018 - Oslo, Norway
Duration: 29 Sep 20183 Oct 2018

Conference

Conference10th Nordic Conference on Human-Computer Interaction, NordiCHI 2018
CountryNorway
CityOslo
Period29/09/183/10/18

Fingerprint

Data storage equipment

Keywords

  • Elderly
  • Social Interaction
  • Story
  • Tangible Interface

Cite this

Li, C., Hu, J., Hengeveld, B., & Hummels, C. (2018). Slots-story: facilitate inter-generational life story sharing and preservation of the elderly. In NordiCHI 2018: Revisiting the Life Cycle - Proceedings of the 10th Nordic Conference on Human-Computer Interaction (pp. 691-695). New York: Association for Computing Machinery, Inc. DOI: 10.1145/3240167.3240245
Li, Cun ; Hu, Jun ; Hengeveld, Bart ; Hummels, Caroline. / Slots-story : facilitate inter-generational life story sharing and preservation of the elderly. NordiCHI 2018: Revisiting the Life Cycle - Proceedings of the 10th Nordic Conference on Human-Computer Interaction. New York : Association for Computing Machinery, Inc, 2018. pp. 691-695
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Li, C, Hu, J, Hengeveld, B & Hummels, C 2018, Slots-story: facilitate inter-generational life story sharing and preservation of the elderly. in NordiCHI 2018: Revisiting the Life Cycle - Proceedings of the 10th Nordic Conference on Human-Computer Interaction. Association for Computing Machinery, Inc, New York, pp. 691-695, 10th Nordic Conference on Human-Computer Interaction, NordiCHI 2018, Oslo, Norway, 29/09/18. DOI: 10.1145/3240167.3240245

Slots-story : facilitate inter-generational life story sharing and preservation of the elderly. / Li, Cun; Hu, Jun; Hengeveld, Bart; Hummels, Caroline.

NordiCHI 2018: Revisiting the Life Cycle - Proceedings of the 10th Nordic Conference on Human-Computer Interaction. New York : Association for Computing Machinery, Inc, 2018. p. 691-695.

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

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AB - In this paper, we present Slots-story, a system consisting a slots machine-like device and a flash disk, aiming to facilitate intergenerational story sharing and preservation. The former is used by the elderly, which builds on metaphor of slots machine, and integrates functions of memory cue generator, story recording and preservation. In the flash disk, by default there are 40 trigger questions covering most aspects of an entire life course, and which could be customized by the young. The flash disk is also used to preserve story audios. Desgin requirements and opportunities are defined in contexual inquiry. Preliminary evaluation is conducted, discussion and future work are in the final part.

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Li C, Hu J, Hengeveld B, Hummels C. Slots-story: facilitate inter-generational life story sharing and preservation of the elderly. In NordiCHI 2018: Revisiting the Life Cycle - Proceedings of the 10th Nordic Conference on Human-Computer Interaction. New York: Association for Computing Machinery, Inc. 2018. p. 691-695. Available from, DOI: 10.1145/3240167.3240245