Abstract
Mementos carry personal symbolic meaning and can be used to privately reflect on the past or share memories[28]. Older adults spend much time collecting mementos but spend less time telling stories behind the mementos. Once they pass away, stories behind mementos vanish with their owners. In this paper, we present Slots-Memento, a tangible device aiming to facilitate intergenerational story sharing and preservation for older adults. It builds on the metaphor of slot-machine, and integrates functions of memento photo display, story recording, and preservation. Our design process started with context inquiry, older adults and young adults were recruited, aiming to understand the status quo of their memento storytelling, and define design requirements. A preliminary evaluation was conducted, discussion and future work are in the final part.
Original language | English |
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Title of host publication | TEI 2019 - Proceedings of the 13th International Conference on Tangible, Embedded, and Embodied Interaction |
Place of Publication | New York |
Publisher | Association for Computing Machinery, Inc |
Pages | 359-366 |
Number of pages | 8 |
ISBN (Electronic) | 978-1-4503-6196-5 |
DOIs | |
Publication status | Published - 17 Mar 2019 |
Event | 13th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2019 - Tempe, United States Duration: 17 Mar 2019 → 20 Mar 2019 |
Conference
Conference | 13th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2019 |
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Country/Territory | United States |
City | Tempe |
Period | 17/03/19 → 20/03/19 |
Keywords
- Memento
- Older adults
- Social interaction
- Storytelling
- Tangible interface