In this paper, we analyze the current state of museum guide technologies and applications in order to develop an analytical foundation for our future research in an adaptive museum guide for families. We have focused our analysis on three critical areas of interest in considering group and social interaction in museums: tangibility, the role of tangible user interfaces; interaction, visit types and visit flows; adaptivity, user modeling approaches.
|Title of host publication||International Cultural Heritage Informatics Meeting (ICHIM07)|
|Editors||J. Trant, D. Bearman|
|Place of Publication||Toronto|
|Publication status||Published - 2007|