@inproceedings{110d430707964fed8c18adf27fc3b8b3,
title = "Segmenting simplified surface skeletons",
abstract = "A novel method for segmenting simplified skeletons of 3D shapes is presented. The so-called simplified Y-network is computed, defining boundaries between 2D sheets of the simplified 3D skeleton, which we take as our skeleton segments. We compute the simplified Y-network using a robust importance measure which has been proved useful for simplifying complex 3D skeleton manifolds. We present a voxel-based algorithm and show results on complex real-world objects, including ones containing large amounts of boundary noise.",
author = "D. Reniers and A.C. Telea",
year = "2008",
doi = "10.1007/978-3-540-79126-3_24",
language = "English",
isbn = "978-3-540-79125-6",
series = "Lecture Notes in Computer Science",
publisher = "Springer",
pages = "262--274",
editor = "D. Coeurjolly and I. Sivignon and L. Tougne and F. Dupont",
booktitle = "Discrete Geometry for Computer Imagery (Proceedings 14th IAPR International Conference, DGCI'08, Lyon, France, April 16-18, 2008)",
address = "Germany",
}