Scalable 3D graphics processing in consumer terminals

W. Van Raemdonck, G. Lafruit, E.F.M. Steffens, C.M. Otero Pérez, R.J. Bril

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

17 Citations (Scopus)

Abstract

In this paper, we present how scalable 3D graphics fits into a quality-of-service resource management approach for high volume electronics consumer terminals. Resource management is based on guaranteed and enforced resource budgets, which are allocated by a global quality manager. A specific 3D QoS manager makes sure that a 3D graphics service performs acceptably within the limitations of its budget. Based on models that estimate the quality and workload of functional tasks, such as rendering and decoding, for 3D objects, the scaling parameters of these tasks are adapted to guarantee real-time operation, possibly at a slightly degraded perceived quality. The validity of the approach is demonstrated with a 3D graphics application running in conjunction with video decoding on a Philips set-top box containing a TriMediaTM processor.

Original languageEnglish
Title of host publicationProceedings - 2002 IEEE International Conference on Multimedia and Expo, ICME 2002
PublisherInstitute of Electrical and Electronics Engineers
Pages369-372
Number of pages4
ISBN (Electronic)0780373049
DOIs
Publication statusPublished - 1 Aug 2002
Externally publishedYes
Event2002 IEEE International Conference on Multimedia and Expo, ICME 2002 - Lausanne, Switzerland
Duration: 26 Aug 200229 Aug 2002

Conference

Conference2002 IEEE International Conference on Multimedia and Expo, ICME 2002
Country/TerritorySwitzerland
CityLausanne
Period26/08/0229/08/02

Keywords

  • Qualily of Service
  • Resource Management
  • Scalable 3D graphics

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