Sampling and reconstructing user experience

P. Markopoulos, J.V. Khan

    Research output: Contribution to journalArticleAcademicpeer-review


    The Experience Sampling and Reconstruction (ESRM) method is a research method suitable for user studies conducted in situ that is needed for the design and evaluation of ambient intelligence technologies. ESRM is a diary method supported by a distributed application, Reconexp, which runs on a mobile device and a website, enabling surveying user attitudes, experiences, and requirements in field studies. ESRM combines aspects of the Experience Sampling Method and the Day Reconstruction Method aiming to reduce data loss, improve data quality, and reduce burden put upon participants. The authors present a case study of using this method in the context of a study of communication needs of working parents with young children. Requirements for future developments of the tool and the method are discussed.
    Original languageEnglish
    Pages (from-to)53-72
    Number of pages20
    JournalInternational Journal of Handheld Computing Research (IJHCR)
    Issue number3
    Publication statusPublished - Jun 2011

    Bibliographical note

    ISSN: 1947-9158


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