Rules of engagement : influence of co-player presence on player involvement in digital games

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

21 Citations (Scopus)
113 Downloads (Pure)

Abstract

This article presents an empirical study of social setting as a determinant of player involvement in competitive play. We conceptualize player experience as comprising of components of involvement and enjoyment. Involvement relates to the attentional pull of games encompassing feelings of immersion, engagement and flow. Enjoyment taps into the fun and frustration of playing. A few recent studies indicate that co-players boost player enjoyment, yet the effect on involvement is still largely unknown. In line with enjoyment, involvement could increase with the sociality of settings. On the other hand, the presence of others provides a potential distracter and threat to involvement in games. Results of an experiment where social setting was manipulated within groups indicated that players’ involvement remains constant or even increases when mediated or co-located co-play is compared to solitary play. Hence, co-players do not break the spell of a game, but become part of the magic circle.
Original languageEnglish
Title of host publicationProceedings of the Meaningful Play 2008 Conference, October 9-11, 2008, East Lansing, Michigan, USA
Place of PublicationHershey, USA
PublisherIGI Global
Pages14-27
DOIs
Publication statusPublished - 2009
Eventconference; Meaningful Play 2008 -
Duration: 1 Jan 2009 → …

Publication series

NameInternational Journal of Gaming and Computer-Mediated Simulations
Number3
Volume1
ISSN (Print)1942-3888

Conference

Conferenceconference; Meaningful Play 2008
Period1/01/09 → …
OtherMeaningful Play 2008

Fingerprint

sociality
frustration
threat
determinants
experiment
experience
Group

Cite this

Gajadhar, B. J., Kort, de, Y. A. W., & IJsselsteijn, W. A. (2009). Rules of engagement : influence of co-player presence on player involvement in digital games. In Proceedings of the Meaningful Play 2008 Conference, October 9-11, 2008, East Lansing, Michigan, USA (pp. 14-27). (International Journal of Gaming and Computer-Mediated Simulations; Vol. 1, No. 3). Hershey, USA: IGI Global. https://doi.org/10.4018/jgcms.2009070102
Gajadhar, B.J. ; Kort, de, Y.A.W. ; IJsselsteijn, W.A. / Rules of engagement : influence of co-player presence on player involvement in digital games. Proceedings of the Meaningful Play 2008 Conference, October 9-11, 2008, East Lansing, Michigan, USA. Hershey, USA : IGI Global, 2009. pp. 14-27 (International Journal of Gaming and Computer-Mediated Simulations; 3).
@inproceedings{bf5c24a98f384522bc017248432c6732,
title = "Rules of engagement : influence of co-player presence on player involvement in digital games",
abstract = "This article presents an empirical study of social setting as a determinant of player involvement in competitive play. We conceptualize player experience as comprising of components of involvement and enjoyment. Involvement relates to the attentional pull of games encompassing feelings of immersion, engagement and flow. Enjoyment taps into the fun and frustration of playing. A few recent studies indicate that co-players boost player enjoyment, yet the effect on involvement is still largely unknown. In line with enjoyment, involvement could increase with the sociality of settings. On the other hand, the presence of others provides a potential distracter and threat to involvement in games. Results of an experiment where social setting was manipulated within groups indicated that players’ involvement remains constant or even increases when mediated or co-located co-play is compared to solitary play. Hence, co-players do not break the spell of a game, but become part of the magic circle.",
author = "B.J. Gajadhar and {Kort, de}, Y.A.W. and W.A. IJsselsteijn",
year = "2009",
doi = "10.4018/jgcms.2009070102",
language = "English",
series = "International Journal of Gaming and Computer-Mediated Simulations",
publisher = "IGI Global",
number = "3",
pages = "14--27",
booktitle = "Proceedings of the Meaningful Play 2008 Conference, October 9-11, 2008, East Lansing, Michigan, USA",

}

Gajadhar, BJ, Kort, de, YAW & IJsselsteijn, WA 2009, Rules of engagement : influence of co-player presence on player involvement in digital games. in Proceedings of the Meaningful Play 2008 Conference, October 9-11, 2008, East Lansing, Michigan, USA. International Journal of Gaming and Computer-Mediated Simulations, no. 3, vol. 1, IGI Global, Hershey, USA, pp. 14-27, conference; Meaningful Play 2008, 1/01/09. https://doi.org/10.4018/jgcms.2009070102

Rules of engagement : influence of co-player presence on player involvement in digital games. / Gajadhar, B.J.; Kort, de, Y.A.W.; IJsselsteijn, W.A.

Proceedings of the Meaningful Play 2008 Conference, October 9-11, 2008, East Lansing, Michigan, USA. Hershey, USA : IGI Global, 2009. p. 14-27 (International Journal of Gaming and Computer-Mediated Simulations; Vol. 1, No. 3).

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

TY - GEN

T1 - Rules of engagement : influence of co-player presence on player involvement in digital games

AU - Gajadhar, B.J.

AU - Kort, de, Y.A.W.

AU - IJsselsteijn, W.A.

PY - 2009

Y1 - 2009

N2 - This article presents an empirical study of social setting as a determinant of player involvement in competitive play. We conceptualize player experience as comprising of components of involvement and enjoyment. Involvement relates to the attentional pull of games encompassing feelings of immersion, engagement and flow. Enjoyment taps into the fun and frustration of playing. A few recent studies indicate that co-players boost player enjoyment, yet the effect on involvement is still largely unknown. In line with enjoyment, involvement could increase with the sociality of settings. On the other hand, the presence of others provides a potential distracter and threat to involvement in games. Results of an experiment where social setting was manipulated within groups indicated that players’ involvement remains constant or even increases when mediated or co-located co-play is compared to solitary play. Hence, co-players do not break the spell of a game, but become part of the magic circle.

AB - This article presents an empirical study of social setting as a determinant of player involvement in competitive play. We conceptualize player experience as comprising of components of involvement and enjoyment. Involvement relates to the attentional pull of games encompassing feelings of immersion, engagement and flow. Enjoyment taps into the fun and frustration of playing. A few recent studies indicate that co-players boost player enjoyment, yet the effect on involvement is still largely unknown. In line with enjoyment, involvement could increase with the sociality of settings. On the other hand, the presence of others provides a potential distracter and threat to involvement in games. Results of an experiment where social setting was manipulated within groups indicated that players’ involvement remains constant or even increases when mediated or co-located co-play is compared to solitary play. Hence, co-players do not break the spell of a game, but become part of the magic circle.

U2 - 10.4018/jgcms.2009070102

DO - 10.4018/jgcms.2009070102

M3 - Conference contribution

T3 - International Journal of Gaming and Computer-Mediated Simulations

SP - 14

EP - 27

BT - Proceedings of the Meaningful Play 2008 Conference, October 9-11, 2008, East Lansing, Michigan, USA

PB - IGI Global

CY - Hershey, USA

ER -

Gajadhar BJ, Kort, de YAW, IJsselsteijn WA. Rules of engagement : influence of co-player presence on player involvement in digital games. In Proceedings of the Meaningful Play 2008 Conference, October 9-11, 2008, East Lansing, Michigan, USA. Hershey, USA: IGI Global. 2009. p. 14-27. (International Journal of Gaming and Computer-Mediated Simulations; 3). https://doi.org/10.4018/jgcms.2009070102