Revealing unexpected effects of rescue robots’ team-membership in a virtual environment

C.H.G. Horsch, N.J.J.M. Smets, M.A. Neerincx, R.H. Cuijpers

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

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In urban search and rescue (USAR) situations resources are limited and workload is high. Robots that act as team players instead of tools could help in these situations. A Virtual Reality (VR) experiment was set up to test if team performance of a human-robot team increases when the robot act as such a team player. Three robot settings were tested ranging from the robot as a tool to the robot as a team player. Unexpectedly, team performance seemed to be the best for the tool condition. Two side-effects of increasing robot’s teammembership could explain this result: mental workload increased for the humans who had to work with the team-playing robot, whereas the tendency to share information was reduced between these humans. Future research should, thus, focus on team-memberships that improve communication and reduce cognitive workload.
Original languageEnglish
Title of host publication10th International Conference on Information Systems for Crisis Response and Management 2013 (ISCRAM 2013), 12-15 May 2013, Baden Baden, Germany
EditorsT. Comes, F. Fiedrich, S. Fortier, J. Geldermann, T. Mueller
Publication statusPublished - 2013


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