Reprint of : Memory-constrained algorithms for simple polygons

T. Asano, K. Buchin, M. Buchin, M. Korman, W. Mulzer, G. Rote, A. Schulz

Research output: Contribution to journalArticleAcademicpeer-review

13 Citations (Scopus)

Abstract

A constant-work-space algorithm has read-only access to an input array and may use only O(1) additional words of bits, where n is the input size. We show how to triangulate a plane straight-line graph with n vertices in O(n2) time and constant work-space. We also consider the problem of preprocessing a simple polygon P for shortest path queries, where P is given by the ordered sequence of its n vertices. For this, we relax the space constraint to allow s words of work-space. After quadratic preprocessing, the shortest path between any two points inside P can be found in O(n2/s) time. Keywords: Space–time trade-off; Constant workspace; Triangulation; Shortest path; Simple polygon Tetsuo Asano, Kevin Buchin, Maike Buchin, Matias Korman, Wolfgang Mulzer, Günter Rote, André Schulz Memory-constrained algorithms for simple polygons Computational Geometry, Volume 46, Issue 8, October 2013, Pages 959-969 http://dx.doi.org/10.1016/j.comgeo.2013.04.005
Original languageEnglish
Pages (from-to)469-479
Number of pages11
JournalComputational Geometry
Volume47
Issue number3, Part B
DOIs
Publication statusPublished - 2014

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