Abstract
We present a data structure for ray-shooting queries in a set of convex fat polyhedra of total complexity n in . The data structure uses O(n2+e) storage and preprocessing time, and queries can be answered in O(log2n) time. A trade-off between storage and query time is also possible: for any m with n
Original language | English |
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Pages (from-to) | 68-76 |
Journal | Computational Geometry |
Volume | 41 |
Issue number | 1-2 |
DOIs | |
Publication status | Published - 2008 |