Quality and rules for mechanical aspects of tangible interaction design

M.J. Broekhuijsen, F.L.M. Delbressine, L.M.G. Feijs

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Abstract

This paper describes the application of Exact Kinematic Constraint Design to designs meant for tangible interaction with users. The paper gives rules for generating high quality mechanical designs for tangible interactions. Each rule is explained using examples made in LEGO and real world examples.
Original languageEnglish
Title of host publicationProceedings of the Second Conference on Creativity and Innovation in Design (DESIRE '11), October 19-21 2011, Eindhoven, The Netherlands
Place of PublicationNew York
PublisherAssociation for Computing Machinery, Inc
Pages351-354
ISBN (Print)978-1-4503-0754-3
DOIs
Publication statusPublished - 2011
Eventconference; Second Conference on Creativity and Innovation in Design -
Duration: 1 Jan 2011 → …

Conference

Conferenceconference; Second Conference on Creativity and Innovation in Design
Period1/01/11 → …
OtherSecond Conference on Creativity and Innovation in Design

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