Quality and rules for mechanical aspects of tangible interaction design

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    Abstract

    This paper describes the application of Exact Kinematic Constraint Design to designs meant for tangible interaction with users. The paper gives rules for generating high quality mechanical designs for tangible interactions. Each rule is explained using examples made in LEGO and real world examples.
    Original languageEnglish
    Title of host publicationProceedings of the Second Conference on Creativity and Innovation in Design (DESIRE '11), October 19-21 2011, Eindhoven, The Netherlands
    Place of PublicationNew York
    PublisherAssociation for Computing Machinery, Inc
    Pages351-354
    ISBN (Print)978-1-4503-0754-3
    DOIs
    Publication statusPublished - 2011
    Eventconference; Second Conference on Creativity and Innovation in Design -
    Duration: 1 Jan 2011 → …

    Conference

    Conferenceconference; Second Conference on Creativity and Innovation in Design
    Period1/01/11 → …
    OtherSecond Conference on Creativity and Innovation in Design

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