Abstract
In this paper a fixation prediction based saliency algorithm is used in order to predict the head movements of viewers watching virtual reality (VR) videos, by modelling the relationship between fixation predictions and recorded head movements. The saliency algorithm is applied to viewings faithfully recreated from recorded head movements. Spherical cross-correlation analysis is performed between predicted attention centres and actual viewing centres in order to try and identify prevalent lengths of predictable attention and how early they can be predicted. The results show that fixation prediction based saliency analysis correlates with head movements only for limited durations. Therefore, further classification of durations where saliency analysis is predictive is required.
Original language | English |
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Title of host publication | 2017 International Conference on 3D Immersion, IC3D 2017 - Proceedings |
Place of Publication | Piscataway |
Publisher | Institute of Electrical and Electronics Engineers |
Pages | 1-6 |
Number of pages | 6 |
ISBN (Electronic) | 9781538646557 |
DOIs | |
Publication status | Published - 8 Jan 2018 |
Event | 7th International Conference on 3D Immersion (IC3D 2017) - Brussels, Belgium Duration: 11 Dec 2017 → 12 Dec 2017 Conference number: 7 |
Conference
Conference | 7th International Conference on 3D Immersion (IC3D 2017) |
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Abbreviated title | IC3D 2017 |
Country/Territory | Belgium |
City | Brussels |
Period | 11/12/17 → 12/12/17 |
Keywords
- 360, VR
- head
- omnidirectional
- prediction
- saliency
- video