Abstract
This paper presents the design of pOwerball, a novel augmented reality computer game for children aged 8-14. The pOwerball was designed to bring together children with and without a physical or learning disability and to encourage social interactions surrounding the play. The contribution of this design case is two fold. From a design perspective, pOwerball exemplifies an emerging class of computer games where the interaction style and game mechanics support social interactions amongst the players. From a methodological perspective, we describe the various ways children became involved in our design process; we highlight the related difficulties and successes in the context of relevant research literature.
Original language | English |
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Title of host publication | Proceedings of Interaction Design and Children 2005, IDC 2005 |
Pages | 32-39 |
Number of pages | 8 |
DOIs | |
Publication status | Published - 1 Dec 2005 |
Event | 4th International Conference on Interaction Design and Children, IDC 2005 - Boulder, United States Duration: 8 Jun 2005 → 10 Jun 2005 Conference number: 4 |
Conference
Conference | 4th International Conference on Interaction Design and Children, IDC 2005 |
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Abbreviated title | IDC 2005 |
Country/Territory | United States |
City | Boulder |
Period | 8/06/05 → 10/06/05 |
Keywords
- Augmented reality
- GameDesign
- Social gaming