Abstract
Connected lighting solutions are replacing traditional lightbulbs in the home environment and offer unlimited numbers of light settings, varying in color, brightness, saturation and more. Interaction design for such systems is challenging: simple switches no longer suffice, and asking users to specify all parameters of all lightbulbs separately is time-consuming and requires them to understand the desired outcome. This paper presents Plux, a tangible light controller which employs a hybrid control approach. Plux generates light settings of pseudo-randomized color palettes, while users control the saturation and brightness directly. Plux is intended to enable serendipitous exploration of new light settings using a peripheral interaction design approach. A field deployment in which 5 people used Plux for 3 weeks in their homes revealed that using Plux easily became a part of the everyday routine. Plux's hybrid control approach was particularly valuable for users who struggle to determine the desired light setting.
Original language | English |
---|---|
Title of host publication | TEI 2018 - Proceedings of the 12th International Conference on Tangible, Embedded, and Embodied Interaction |
Publisher | Association for Computing Machinery, Inc |
Pages | 205-210 |
Number of pages | 6 |
Volume | 2018-January |
ISBN (Electronic) | 9781450355681 |
DOIs | |
Publication status | Published - 18 Mar 2018 |
Event | 12th International Conference on Tangible, Embedded, and Embodied Interaction (TEI 2018) - Stockholm, Sweden Duration: 18 Mar 2018 → 21 Mar 2018 Conference number: 12 https://tei.acm.org/2018/ |
Conference
Conference | 12th International Conference on Tangible, Embedded, and Embodied Interaction (TEI 2018) |
---|---|
Abbreviated title | TEI 2018 |
Country | Sweden |
City | Stockholm |
Period | 18/03/18 → 21/03/18 |
Internet address |
Fingerprint
Keywords
- Design research
- Hybrid control
- Lighting
- Peripheral interaction
- Smart lighting
- Tangible interfaces
Cite this
}
Plux : Exploring light settings through hybrid control. / Van Rooij, Tom; Bakker, Saskia.
TEI 2018 - Proceedings of the 12th International Conference on Tangible, Embedded, and Embodied Interaction. Vol. 2018-January Association for Computing Machinery, Inc, 2018. p. 205-210.Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Academic › peer-review
TY - GEN
T1 - Plux
T2 - Exploring light settings through hybrid control
AU - Van Rooij, Tom
AU - Bakker, Saskia
PY - 2018/3/18
Y1 - 2018/3/18
N2 - Connected lighting solutions are replacing traditional lightbulbs in the home environment and offer unlimited numbers of light settings, varying in color, brightness, saturation and more. Interaction design for such systems is challenging: simple switches no longer suffice, and asking users to specify all parameters of all lightbulbs separately is time-consuming and requires them to understand the desired outcome. This paper presents Plux, a tangible light controller which employs a hybrid control approach. Plux generates light settings of pseudo-randomized color palettes, while users control the saturation and brightness directly. Plux is intended to enable serendipitous exploration of new light settings using a peripheral interaction design approach. A field deployment in which 5 people used Plux for 3 weeks in their homes revealed that using Plux easily became a part of the everyday routine. Plux's hybrid control approach was particularly valuable for users who struggle to determine the desired light setting.
AB - Connected lighting solutions are replacing traditional lightbulbs in the home environment and offer unlimited numbers of light settings, varying in color, brightness, saturation and more. Interaction design for such systems is challenging: simple switches no longer suffice, and asking users to specify all parameters of all lightbulbs separately is time-consuming and requires them to understand the desired outcome. This paper presents Plux, a tangible light controller which employs a hybrid control approach. Plux generates light settings of pseudo-randomized color palettes, while users control the saturation and brightness directly. Plux is intended to enable serendipitous exploration of new light settings using a peripheral interaction design approach. A field deployment in which 5 people used Plux for 3 weeks in their homes revealed that using Plux easily became a part of the everyday routine. Plux's hybrid control approach was particularly valuable for users who struggle to determine the desired light setting.
KW - Design research
KW - Hybrid control
KW - Lighting
KW - Peripheral interaction
KW - Smart lighting
KW - Tangible interfaces
UR - http://www.scopus.com/inward/record.url?scp=85046656084&partnerID=8YFLogxK
U2 - 10.1145/3173225.3173240
DO - 10.1145/3173225.3173240
M3 - Conference contribution
AN - SCOPUS:85046656084
VL - 2018-January
SP - 205
EP - 210
BT - TEI 2018 - Proceedings of the 12th International Conference on Tangible, Embedded, and Embodied Interaction
PB - Association for Computing Machinery, Inc
ER -