Abstract
This paper presents the design of an interactive system designed to support arm-hand rehabilitation of stroke survivors through gaming. It consists in an interactive tabletop game and wearable sensing technology that provides feedback to patients to assist with the correct execution of movements. We present the motivation for this design, the main choices made during the design process, an initial evaluation, and an outline of ongoing work for developing this system further.
Original language | English |
---|---|
Title of host publication | CHI Extended abstracts 2012 |
Place of Publication | New York |
Publisher | Association for Computing Machinery, Inc |
Pages | 2399-2404 |
ISBN (Print) | 978-1-4503-1016-1 |
DOIs | |
Publication status | Published - 2012 |
Event | 30th Annual ACM Conference on Human Factors in Computing Systems, CHI 2012 - Austin, United States Duration: 5 May 2012 → 10 May 2012 Conference number: 30 https://chi2012.acm.org/ |
Conference
Conference | 30th Annual ACM Conference on Human Factors in Computing Systems, CHI 2012 |
---|---|
Abbreviated title | CHI 2012 |
Country/Territory | United States |
City | Austin |
Period | 5/05/12 → 10/05/12 |
Internet address |