Playful ARM hand training after stroke

L. Beursgens, A.A.A. Timmermans, P. Markopoulos

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This paper presents the design of an interactive system designed to support arm-hand rehabilitation of stroke survivors through gaming. It consists in an interactive tabletop game and wearable sensing technology that provides feedback to patients to assist with the correct execution of movements. We present the motivation for this design, the main choices made during the design process, an initial evaluation, and an outline of ongoing work for developing this system further.
Original languageEnglish
Title of host publicationCHI Extended abstracts 2012
Place of PublicationNew York
PublisherAssociation for Computing Machinery, Inc
ISBN (Print)978-1-4503-1016-1
Publication statusPublished - 2012
Event30th Annual ACM Conference on Human Factors in Computing Systems, CHI 2012 - Austin, United States
Duration: 5 May 201210 May 2012
Conference number: 30


Conference30th Annual ACM Conference on Human Factors in Computing Systems, CHI 2012
Abbreviated titleCHI 2012
Country/TerritoryUnited States
Internet address


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