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PLATO: understanding gameplay data through visualization

  • Günter Wallner
  • , Simone Kriglstein

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Abstract

With the increasing popularity of instrumentation to automatically collect gameplay data the need for adequate analysis tools to fully capitalize on the data has arisen.This includes techniques to visually explore the usually large multivariate data sets. In this paper we describe ongoing work on our spatiotemporal visual analytics system – called PLATO – which currently focuses on providing different representations and methods in order to support analytical reasoning.
Original languageEnglish
Title of host publicationCHI 2013 Games User Research: Practice, methods and applications
EditorsPejman Mirza-Babael, Veronica Zammitto, Joerg Niesenhaus, Mirweis Sangin, Lennart E. Nacke
PublisherAssociation for Computing Machinery, Inc.
Number of pages5
ISBN (Electronic)978-1-4503-1952-2
Publication statusPublished - 2013
Externally publishedYes
EventCHI 2013 Games User Research: Practice, methods and applications - Paris, France
Duration: 27 Apr 20132 May 2013
http://gur.hcigames.com/wp-content/uploads/2015/02/2013-Extended-Abstract1.pdf

Workshop

WorkshopCHI 2013 Games User Research: Practice, methods and applications
Abbreviated titleCHI2013
Country/TerritoryFrance
CityParis
Period27/04/132/05/13
Internet address

Keywords

  • Game Metrics
  • Visual Analytics
  • Gameplay Visualization

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