Physical paper as the user interface for an architectural design tool

D. Aliakseyeu, J.B. Martens

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    Abstract

    Early architectural design is a typical example where traditional design tools such as sketching on paper still dominate over computer-assisted tools. Augmented reality is presented as a promising approach towards developing an interaction style that preserves the naturalness of the traditional way of designing, while at the same time providing access to new media. Using the Visual Interaction Platform (VIP-3), a first prototype tool that supports a combination of virtual and physical paper has been realized. We discuss some of the unsolved problems and potential benefits of a user interface based on physical paper.
    Original languageEnglish
    Title of host publicationHuman-Computer Interaction, Interact '01; IFIP TC 13, International Conference on Human-Computer Interaction, Tokyo, Japan. Proc. of. Interact. 2001, July 2001, Tokyo, Japan
    EditorsM. Hirose
    Place of PublicationAmsterdam
    PublisherIOS Press
    Pages680-681
    ISBN (Print)1-586-03188-0
    Publication statusPublished - 2001

    Fingerprint

    Dive into the research topics of 'Physical paper as the user interface for an architectural design tool'. Together they form a unique fingerprint.

    Cite this