Perceptual and computational time models in game design for time orientation in learning disabilities

G.R. Langereis, J. Hu, G.W.M. Rauterberg

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    2 Citations (Scopus)

    Abstract

    Several empirical studies confirm the importance of time-awareness in learning disabilities. Designed tools and environments to interact with time are essential for the training and diagnosis of an impaired notion of time. Training which improves sense of time may improve learning, daily functioning and quality of life. This paper reviews perceptual and computational time models in literature and present briefly our first attempts in applying the knowledge in the design of playful tools for children to orient their time.
    Original languageEnglish
    Title of host publicationProceedings of the International conference on serious games and edutainment, September 18-20 2012, Darmstadt, Germany
    EditorsS. Gobel, xx et al.
    Place of PublicationBerlin Heidelberg
    PublisherSpringer
    Pages183-188
    Publication statusPublished - 2012
    Eventconference; Edutainment 2012/Game DAys 2012; 2012-09-18; 2012-09-20 -
    Duration: 18 Sep 201220 Sep 2012

    Publication series

    NameLecture Notes in Computer Science
    Volume7516
    ISSN (Print)0302-9743

    Conference

    Conferenceconference; Edutainment 2012/Game DAys 2012; 2012-09-18; 2012-09-20
    Period18/09/1220/09/12
    OtherEdutainment 2012/Game DAys 2012

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