Abstract
The concept of Head-Up Games [18] advocates that pervasive games of the future should be designed to evoke play patterns akin to those of traditional outdoor games. This tenet, while appealing, is ill defined without a clear description of these behaviors. Below we introduce OPOS, an observation scheme that can be used to evaluate Head-Up Games and, more generally, outdoor pervasive games intended for children. The observation scheme has been evaluated through its application in observing play with traditional outdoor games and a purpose made Head-Up Game. The study involved 24 children of 10--11 years old; it was found that the proposed observation scheme is objective and reliable, helping evaluators compare pervasive games regarding the play behaviors they provoke.
Original language | English |
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Title of host publication | Proceedings of the 5th Nordic conference on Human-Computer Interaction : Building Bridges, October 20-22, 2008, Lund, Sweden |
Place of Publication | New York |
Publisher | Association for Computing Machinery, Inc |
Pages | 33-42 |
ISBN (Print) | 978-1-59593-704-9 |
DOIs | |
Publication status | Published - 2008 |
Event | 5th Nordic conference on Human-Computer Interaction, NordiCHI 2008 - Lund, Sweden Duration: 20 Oct 2008 → 22 Oct 2008 Conference number: 5 |
Conference
Conference | 5th Nordic conference on Human-Computer Interaction, NordiCHI 2008 |
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Abbreviated title | NordiCHI 2008 |
Country/Territory | Sweden |
City | Lund |
Period | 20/10/08 → 22/10/08 |