Ontology-based user modeling in an augmented audio reality system for museums

Marek Hatala, Ron Wakkary

Research output: Contribution to journalArticleAcademicpeer-review

92 Citations (Scopus)


Ubiquitous computing is a challenging area that allows us to further our understanding and techniques of context-aware and adaptive systems. Among the challenges is the general problem of capturing the larger context in interaction from the perspective of user modeling and human-computer interaction (HCI). The imperative to address this issue is great considering the emergence of ubiquitous and mobile computing environments. This paper provides an account of our addressing the specific problem of supporting functionality as well as the experience design issues related to museum visits through user modeling in combination with an audio augmented reality and tangible user interface system. This paper details our deployment and evaluation of ec(h)o - an augmented audio reality system for museums. We explore the possibility of supporting a context-aware adaptive system by linking environment, interaction objects and users at an abstract semantic level instead of at the content level. From the user modeling perspective ec(h)o is a knowledge-based recommender system. In this paper we present our findings from user testing and how our approach works well with an audio and tangible user interface within a ubiquitous computing system. We conclude by showing where further research is needed.

Original languageEnglish
Pages (from-to)339-380
Number of pages42
JournalUser Modeling and User-Adapted Interaction
Issue number3-4
Publication statusPublished - 1 Aug 2005
Externally publishedYes


  • Audio augmented reality
  • Context-aware
  • Museum guide
  • Ontologies
  • Semantic technologies
  • Tangible user interface
  • Testing
  • Ubiquitous computing
  • User evaluations
  • User modeling


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