Player Modeling is a research field that studies player characteristics by analyzing in-game behavior. We aim to develop independent models, which are transferable and useful beyond a game’s context. We shall demonstrate the feasibility of this approach by applying player models to crowdsourcing to predict workers’ task completion effectiveness. Specifically, we model a user’s Need for Cognition based on in-game behavior, and based on that try to assign appropriate tasks to workers.
|Title of host publication||Social Informatics|
|Subtitle of host publication||SocInfo 2014 International Workshops, Barcelona, Spain, November 11, 2014, Revised Selected Papers|
|Editors||L.M. Aiello, D. McFarland|
|Place of Publication||Dordrecht|
|Publication status||Published - Nov 2014|