@inproceedings{318ecbfc47b04e2588241b88fe04159e,
title = "On utilizing player models to predict behavior in crowdsourcing tasks",
abstract = "Player Modeling is a research field that studies player characteristics by analyzing in-game behavior. We aim to develop independent models, which are transferable and useful beyond a game{\textquoteright}s context. We shall demonstrate the feasibility of this approach by applying player models to crowdsourcing to predict workers{\textquoteright} task completion effectiveness. Specifically, we model a user{\textquoteright}s Need for Cognition based on in-game behavior, and based on that try to assign appropriate tasks to workers.",
author = "{Pereira Santos}, Carlos and J.V. Khan and P. Markopoulos",
year = "2014",
month = nov,
doi = "10.1007/978-3-319-15168-7_54",
language = "English",
isbn = "978-3-319-15168-7",
series = "LNCS",
publisher = "Springer",
pages = "448--451",
editor = "L.M. Aiello and D. McFarland",
booktitle = "Social Informatics",
address = "Germany",
}