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On characterization of the core of lane covering games via dual solutions

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Abstract

The lane covering game (LCG) is a cooperative game where players cooperate to reduce the cost of cycles that cover their required lanes on a network. We discuss the possibilities/impossibilities of a complete characterization of the core via dual solutions in LCGs played among a collection of shippers, each with a number of service requirements along some lanes, and show that such a complete characterization is possible if each shipper has at most one service requirement.
Original languageEnglish
Pages (from-to)505-508
Number of pages4
JournalOperations Research Letters
Volume42
Issue number8
DOIs
Publication statusPublished - 2014

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