Negative Latency in the Tactile Internet as Enabler for Global Metaverse Immersion

  • Jonas Schulz
  • , Clemens Dubslaff
  • , Patrick Seeling
  • , Shu Chen Li
  • , Stefanie Speidel
  • , Frank H.P. Fitzek (Corresponding author)

Research output: Contribution to journalArticleAcademicpeer-review

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Abstract

The future Metaverse has been proposed as a solution to various social problems, requiring new concepts. This evolution of the Metaverse will be geared toward solving real-world tasks by combining humans and machines in virtual and real spaces. This, in turn, necessitates the inclusion of additional human senses, including the tactile modality, to enable fully immersive human-machine and human-machine-human cooperation. The resulting challenges of communicating ultra-low latency information below a 1 ms threshold have guided the Tactile Internet’s approaches to decrease various additive delay components. However, physically determined propagation delays geographically limit the future Metaverse when considering all human senses. We propose the concept of negative latency to address this limitation for the next evolution of the Metaverse that enables seamless and global user interactions. Our negative latency concept provides guarantees on predicted user actions to reduce perceived latency with high confidence. We evaluate a proof-of-concept setup for grabbing tasks with a smart sensor glove and show that negative latencies of several hundred ms are attainable. Taking advantage of this and other advanced technologies in the Tactile Internet, we envision a truly global, immersive, and interactive Metaverse 2.0 that supports meaningful interactions between humans and machines.

Original languageEnglish
Article number10466554
Pages (from-to)167-173
Number of pages7
JournalIEEE Network
Volume38
Issue number5
DOIs
Publication statusPublished - Sept 2024

Funding

This work was supported in part by the German Research Foundation (DFG) through the Germany s Excellence Strategy EXC 2050/1 Cluster of Excellence Centre for Tactile Internet with Human-in-the-Loop (CeTI), Technische Universit t Dresden, under Project 390696704; in part by the Federal Ministry of Education and Research of Germany (BMBF) through the programme of Souver n. Digital. Vernetzt. Joint Project 6G-life, under Project 16KISK001K; and in part by BMBF and German Academic Exchange Service (DAAD), School of Embedded and Composite AI (SECAI), under Project 57616814.

FundersFunder number
Deutsche Forschungsgemeinschaft
Center for Evolutionary and Theoretical Immunology
Technische Universität Dresden390696704
Bundesministerium für Bildung und Forschung16KISK001K

    Keywords

    • 5G
    • Aerospace electronics
    • Anticipatory networking
    • Communication networks
    • Delays
    • Human in the loop
    • Metaverse
    • Negative latency
    • Propagation delay
    • Tactile Internet

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