My drama : story-based game for understanding emotions in context

X. Shen, E.I. Barakova

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

4 Citations (Scopus)
8 Downloads (Pure)

Abstract

This paper presents My Drama, a story-based game application that helps to understand emotions in context. The game was developed for young people with autism, who usually have trouble understanding the non-verbal expression of emotions. We combined elements of drama therapy and mobile game design to let players experience taking perspectives by assuming the role of the cartoon character and practice context-dependent recognition of expressed emotions in the story, and collecting of related to the story emotional expression photographs n in a known environment. The outcomes of a pilot test indicate that My Drama is a promising and engaging training tool for emotion understanding while collecting of emotional expression photographs increased the communication. Long-term research on its effectiveness is needed.
Original languageEnglish
Title of host publicationIntelligent Technologies for Interactive Entertainment
Subtitle of host publication8th International Conference, INTETAIN 2016, Utrecht, The Netherlands, June 28–30, 2016, Revised Selected Papers
EditorsRonald Poppe, John-Jules Meyer, Remco Veltkamp, Mehdi Dastani
Place of PublicationCham
PublisherSpringer
Pages220-230
Number of pages11
ISBN (Print)978-3-319-49616-0
DOIs
Publication statusPublished - 2017

Publication series

NameLecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST
Volume178
ISSN (Print)1867-8211

Keywords

  • Design for children with autism
  • Drama therapy
  • Educational applications for adolescents with ASD
  • Emotion understanding
  • Interactive game design

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