Multi-tasking and Arduino : why and how?

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Abstract

In this article I argue that it is important to develop experiential prototypes which have multi-tasking capabilities. At the same time I show that for embedded prototype software based on the popular Arduino platform this is not too difficult. The approach is explained and illustrated using technical examples – practical and hands-on, down to the code level. At the same time a few helpful notations for designing and documenting the software are introduced and illustrated by the same examples. Finally a few case studies of the technical approach are listed.
Original languageEnglish
Title of host publicationDesign and semantics of form and movement. 8th International Conference on Design and Semantics of Form and Movement (DeSForM 2013), 22-25 September 2013, Wuxi, China
EditorsL.L. Chen, T. Djajadiningrat, L.M.G. Feijs, S. Fraser, J. Hu, S. Kyffin, D. Steffen
Pages119-127
Publication statusPublished - 2013
Event8th International Conference on Design and Semantics of Form and Movement (DeSForM 2013) - Wuxi, China
Duration: 22 Sep 201325 Sep 2013
http://desform2013.id.tue.nl/

Conference

Conference8th International Conference on Design and Semantics of Form and Movement (DeSForM 2013)
Abbreviated titleDeSForM 2013
CountryChina
CityWuxi
Period22/09/1325/09/13
Internet address

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  • Cite this

    Feijs, L. M. G. (2013). Multi-tasking and Arduino : why and how? In L. L. Chen, T. Djajadiningrat, L. M. G. Feijs, S. Fraser, J. Hu, S. Kyffin, & D. Steffen (Eds.), Design and semantics of form and movement. 8th International Conference on Design and Semantics of Form and Movement (DeSForM 2013), 22-25 September 2013, Wuxi, China (pp. 119-127)