Motion in Human and Machine: A Virtual Fatigue Approach

V. Potkonjak, D. Kostic, M. Rasic, G. Djordjevic

Research output: Contribution to journalArticleAcademicpeer-review

6 Citations (Scopus)
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Abstract

Achieving human-like behavior of a robot is a key issue of the paper. Redundancy in the inverse kinematics problem is resolved using a biological analogue. It is shown that by means of "virtual fatigue" functions, it is possible to generate robot movements similar to movements of a human arm subject to muscle fatigue. Analytic method enabling control of robot motions in a human-like fashion is described. An example of an anthropomorphic robot arm performing a screw-driving task illustrates the method.
Original languageEnglish
Pages (from-to)582-595
JournalIEEE Transactions on Systems, Man and Cybernetics. Part A, Systems and Humans
Volume32
Issue number5
DOIs
Publication statusPublished - 2002

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