Metry mouse missions: an interactive, geometric obstacle course of daredevil proportions

Guenter Wallner, Lauri Galbreath, Simone Kriglstein

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Abstract

Educational games have started to establish themselves as a fruitful complement to traditional teaching methods since they can enhance motivation and actively engage learners with the subject matter. While educational games targeted toward single players still prevail, recent years have also witnessed a growing interest to incorporate collaborative elements into educational games to take advantage of the positive effects associated with collaborative learning. In this paper we introduce Metry Mouse Missions, an educational game which fosters collaborative problem-solving and engages young people, aged 8–11 years old, in the construction of complex geometric models through the interactive adventures of a daredevil mouse. A central aim of Metry Mouse Missions is to provide an inviting interface that supports exploration and intellectual curiosity about geometric constructions.

Original languageEnglish
Title of host publicationEntertainment Computing - 15th IFIP TC 14 International Conference, ICEC 2016, Proceedings
EditorsRainer Malaka, Günter Wallner, Hyun-Seung Yang, Helmut Hlavacs, Simone Kriglstein, Artur Lugmayr
Place of PublicationCham
PublisherSpringer
Pages201-204
Number of pages4
ISBN (Electronic)978-3-319-46100-7
ISBN (Print)978-3-319-46099-4
DOIs
Publication statusPublished - 1 Jan 2016
Externally publishedYes
Event15th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2016 - Vienna, Austria
Duration: 28 Sept 201630 Sept 2016

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume9926 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference15th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2016
Country/TerritoryAustria
CityVienna
Period28/09/1630/09/16

Keywords

  • Collaborative learning
  • Game-based learning
  • Geometry

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