Merging outdoor and indoor technologies for the creation of pervasive games

Clara Bonillo, Daniel Tetteroo, Eva Cerezo

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

2 Citations (Scopus)

Abstract

Outdoor and indoor pervasive games are an emerging concept in the entertainment field that seamlessly integrate novel technologies while keeping the playability aspects of traditional games. The characteristics of the technologies involved in this kind of games are quite different, but combined they can allow the creation of more complete games for children. In this work, we present the result of integrating a technology initially aimed at the creation of outdoor games in an indoor Interactive Space. A functional game prototype is presented as a result of this integration.

Original languageEnglish
Title of host publicationProceedings of the 19th International Conference on Human-Computer Interaction, Interaccion 2018
Place of PublicationNew York
PublisherAssociation for Computing Machinery, Inc
Number of pages4
ISBN (Electronic)978-1-4503-6491-1
DOIs
Publication statusPublished - 12 Sept 2018
Event19th International Conference on Human-Computer Interaction, Interaccion 2018 - Palma, Spain
Duration: 12 Sept 201814 Sept 2018

Conference

Conference19th International Conference on Human-Computer Interaction, Interaccion 2018
Country/TerritorySpain
CityPalma
Period12/09/1814/09/18

Keywords

  • Interactive spaces
  • Pervasive games
  • RaPIDO
  • Toolkit

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