Merging outdoor and indoor technologies for the creation of pervasive games

Clara Bonillo, Daniel Tetteroo, Eva Cerezo

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    2 Citations (Scopus)

    Abstract

    Outdoor and indoor pervasive games are an emerging concept in the entertainment field that seamlessly integrate novel technologies while keeping the playability aspects of traditional games. The characteristics of the technologies involved in this kind of games are quite different, but combined they can allow the creation of more complete games for children. In this work, we present the result of integrating a technology initially aimed at the creation of outdoor games in an indoor Interactive Space. A functional game prototype is presented as a result of this integration.

    Original languageEnglish
    Title of host publicationProceedings of the 19th International Conference on Human-Computer Interaction, Interaccion 2018
    Place of PublicationNew York
    PublisherAssociation for Computing Machinery, Inc
    Number of pages4
    ISBN (Electronic)978-1-4503-6491-1
    DOIs
    Publication statusPublished - 12 Sept 2018
    Event19th International Conference on Human-Computer Interaction, Interaccion 2018 - Palma, Spain
    Duration: 12 Sept 201814 Sept 2018

    Conference

    Conference19th International Conference on Human-Computer Interaction, Interaccion 2018
    Country/TerritorySpain
    CityPalma
    Period12/09/1814/09/18

    Keywords

    • Interactive spaces
    • Pervasive games
    • RaPIDO
    • Toolkit

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