Abstract
A constant-work-space algorithm has read-only access to an input array and may use only O(1) additional words of bits, where n is the input size. We show how to triangulate a plane straight-line graph with n vertices in O(n2) time and constant work-space. We also consider the problem of preprocessing a simple polygon P for shortest path queries, where P is given by the ordered sequence of its n vertices. For this, we relax the space constraint to allow s words of work-space. After quadratic preprocessing, the shortest path between any two points inside P can be found in O(n2/s) time.
| Original language | English |
|---|---|
| Pages (from-to) | 959-969 |
| Journal | Computational Geometry |
| Volume | 46 |
| Issue number | 8 |
| DOIs | |
| Publication status | Published - 2013 |
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